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100 Town Rumours Vol. 1 – Fantasy RPG Rumours

100 Town Rumours Vol. 1 – Fantasy RPG Rumours

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A d100 table of town gossip, local disputes, suspicious visitors, missing goods, strange happenings, and trouble waiting to unfold.

Towns are full of people with something to say. Spend a little time in the tavern, market, shops, or simply listening to people going about their business, and you'll soon hear stories about missing goods, strange visitors, local disputes, suspicious dealings, unexpected fortunes, and secrets that someone probably should have kept to themselves.

100 Town Rumors Volume 1 gives you a ready-to-use d100 table of rumours for your fantasy RPG. Roll whenever the characters start asking around for local gossip, need a little town colour, or you want to give them something interesting to hear without planning an entire encounter.

The rumours cover local troublemakers, families, businesses, travellers, soldiers, the town watch, merchants, missing people, strange happenings, suspicious activity, local disputes, and the occasional story that might lead somewhere far more interesting.

Not every rumour is true, some are false, and some have been twisted a little in the telling. A few may lead somewhere useful, while others are simply the sort of story that grows with every person who repeats it.

Inside You'll Find

  • 100 town rumours ready to roll or choose from.
  • Rumours involving local families, businesses, travellers, officials and townsfolk.
  • Trouble involving thieves, criminals, the town watch and other local lowlifes.
  • Strange visitors, missing people, suspicious activity and unexplained happenings.
  • Local disputes, unexpected fortunes and secrets people would rather keep quiet.
  • Rumours that can simply add colour to a busy fantasy town.
  • Rumours that can provide leads for encounters, investigations and adventures.
  • A mixture of useful, dubious, amusing and potentially troublesome gossip.

The rumours are deliberately short enough to use at the table without interrupting the game.

Perfect for Game Masters who want their towns to feel like places where people actually live, work, gossip, argue and get into trouble.

Drop the table into an established town, use it while the characters are exploring, or roll a rumour whenever the players decide to start asking questions.

Format: Digital PDF Download

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